A downloadable tabletop game for Windows, macOS, Linux, and Android

Buy Now$1.00 USD or more

Maximum Apocalypse is a cooperative roguelike adventure game for 2-6 players. In Maximum Apocalypse, civilization has already fallen. The players are survivors of the apocalypse whose mission is to survive the hostile landscape. The game map is randomly generated and different every time that you play. On each turn, a player can use up to four actions to explore the map, play cards, equip weapons, scavenge for resources, draw cards or battle off monsters.

Picking a unique survivor class within the group, players must plan their strategy and work together while leaning on their survivor's strengths in order to defeat monsters and avoid starvation. For example, the Fireman is deadly up close with his ax and can easily chop down monsters; meanwhile the stealthy Hunter is great at scouting the map and avoiding traps — but roaming monsters are gathering quickly and time is running out. If you are overwhelmed by monsters or die of starvation, the players lose. If they can find enough gas and get it back to their van to escape, they all win and live to play another scenario.

TLDR:

It's different every time that you play. First you'll pick the apocalypse and monsters that your group will face:

  • Zombie – Don't get overwhelmed by the Undead…luckily they're not too bright.
  • Nuclear – Be prepared to give away your gear to nasty raiders before facing poisonous mutant rats.
  • Alien – Race against the clock as the aliens force you to discard your deck as they work to assure the enslavement of humanity.

Each player selects a different Survivor with their own unique stats and deck of abilities and equipment.

  • The Fireman is sturdy and strong and acts as the tank of the group. With his axe in hand, he is a massive short range damage dealer.
  • The Hunter is stealthy and precise. She can scout the landscape for danger and is deadly with her bow and traps.
  • The Gunslinger can deal midrange damage with his trusty revolvers as long as he has ammunition.
  • The Surgeon supports the group by restoring health and boosting team performance with shots of adrenaline.
  • The Veteran and his Dog are a team unto themselves. The Vet has plenty of old military gear and ammo and his dog has excellent instincts and is trained to attack if necessary.
  • The Mechanic is a support class that can upgrade weapons, build defensive turrets or even call in a drone strike to clear a path forward.

Explore and Survive!

Every turn, Players take 4 actions to explore the randomized map, fight off monsters, play cards and scavenge for resources.

There are two types of cards you can play on your turn: Instants and Gear.

Instants are one shot cards that go you play for their effect and then they go in your discard pile. Gear is equipped and takes up slots but then gives you new actions that you can take.

For example, the Scalpel can be equipped for 1 action taking up 1 slot of your inventory. After it is equipped, you can now use the Scalpel to deal 2 damage to a target or restore 2 health to a fellow player.

Meanwhile, the mighty Fireman can use the flare to attract all the monsters to him in order to chop them down with his trusty axe.

As you explore the map, you'll come across new locations. Some of them are good and some can be very bad.

Mission Objectives

I've spent almost 2 years developing the game system behind Maximum Apocalypse. It's built to be very moddable, offer a ton of variety and a lot of replayability. As part of setup, players will select a mission or scenario. Most missions deal with you finding a particular location, collecting enough fuel to escape and then making your way back to the van.

For example, an early mission is to rescue a Scientist who may be able to cure the Zombie outbreak. In that scenario, the Scientist has barricaded themselves in the Police Station. Players will search for the police station, rescue the scientist and then bring her back to the van to escape.

Purchase

Buy Now$1.00 USD or more

In order to download this tabletop game you must purchase it at or above the minimum price of $1 USD. You will get access to the following files:

9grid Card Print PNP.zip 68 MB
MA Final Production Files.zip 121 MB
map_tiles_back.pdf 688 kB
InkedGamingGamemat.jpg 3 MB

Download demo

Download
Maximum Apocalypse Free PNP prototype 28 MB
Download
Max Apocalypse rulebook.pdf 15 MB

Development log

Comments

Log in with itch.io to leave a comment.

The Demo doesn't seem to work.  A little weary of buying the actual game if I am already having issues before I pay

Hi, thank you for developed this game and support with expantions pack. I bought Kaiju and pnp base game. Do you think make 9grid scavenge back and 9grid map tile ?

Thank you

Hey, I just bought this and I had a couple of questions.

  1. In the manual, you talk about items being equipped. But HOW do I equip an item? I mean, what is the difference between an item that is equipped and one that is just in my inventory? Are the 4 Gear cards you can play on your character the equipped cards, and the ones in your hand are unequipped, or do you have to play them automatically and you indicate what cards are equipped in some other way?
  2. Some of the enemies have a "Draw" keyword on their Effect text. Is this executed in the Draw phase? For instance the Military Remnant says "Draw: Discard an equipped gear or take 4 damage." It doesn't tell you to actually draw anything, so I'm guessing it triggers during every draw phase?

Anyway, I've only played the game solo so far, in Tabletop Simulator, but I'm looking forward to playing the Print and Play version IRL soon. I actually found it due to the Kaiju Expansion, which I'm probably going to get after I've played a few games.

1. Your equipped items are the cards you have played from your hand and equipped on your character.  You have 4 inventory (backpacks) worth of equipped gear.

2. Draw keyword is triggered when the monster is drawn not during your draw phase.

Hey, thanks for the response. I'll have to remember that for next time.

9grid scavenge.pdf have no back side ? 

I'm not seeing the Scientist or Army Ranger survivor decks in the 9grid PNP or the MA Final Production Files zips. Are they in there somewhere (if so, what is the filepath inside the zip), or are they missing (if so, is it possible to get them somewhere else)? Thanks!

Did they already gave you an answer?

Nope, I haven't seen a response on that.

Those characters are part of the Kaiju Expansion